《鋼鐵雄心3:永遠忠誠》存檔科技修改

發佈日期

用UE開啟遊戲存檔,然後搜尋human=yes ,找到human=yes 往下幾行,從notech開始時修改科技的,修改等一個數字就可以修改科技等級了,越大等級越高,反正我還沒改過負數的,發個我改的給大家看吧。。。。


technology={

   notech={999 0.000}

   combat_medicine={999 0.000}

   first_aid={999 0.000}

   agriculture={999 0.000}

   industral_production={999 0.000}

   industral_efficiency={999 0.000}

   oil_to_coal_conversion={999 0.000}

   supply_production={999 0.000}

   heavy_aa_guns={999 0.000}

   electronic_mechanical_egineering={999 0.000}

   radio_technology={999 0.000}

   radio_detection_equipment={999 0.000}

   radio={999 0.000}

   radar={999 0.000}

   census_tabulation_machine={999 0.000}

   mechnical_computing_machine={999 0.000}

   electronic_computing_machine={999 0.000}

   decryption_machine={999 0.000}

   encryption_machine={999 0.000}

   construction_engineering={999 0.000}

   advanced_construction_engineering={999 0.000}

   rocket_tests={999 0.000}

   rocket_engine={999 0.000}

   theorical_jet_engine={999 0.000}

   atomic_research={999 0.000}

   nuclear_research={999 0.000}

   isotope_seperation={999 0.000}

   civil_nuclear_research={999 0.000}

   oil_refinning={999 0.000}

   steel_production={999 0.000}

   raremetal_refinning_techniques={999 0.000}

   coal_processing_technologies={999 0.000}

   education={999 0.000}

   supply_transportation={999 0.000}

   supply_organisation={999 0.000}

   civil_defence={999 0.000}

   cavalry_smallarms={999 0.000}

   cavalry_support={999 0.000}

   cavalry_guns={999 0.000}

   cavalry_at={999 0.000}

   militia_smallarms={999 94.944}

   militia_support={999 95.688}

   militia_guns={999 95.267}

   militia_at={999 97.888}

   infantry_activation={999 0.000}

   smallarms_technology={999 63.528}

   infantry_support={999 0.000}

   infantry_guns={999 0.000}

   infantry_at={999 0.200}

   mountain_infantry={999 0.000}

   marine_infantry={999 0.000}

   paratrooper_infantry={999 0.000}

   night_goggles={999 0.000}

   engineer_brigade_activation={999 0.000}

   engineer_bridging_equipment={999 0.000}

   engineer_assault_equipment={999 0.000}

   imporved_police_brigade={999 0.000}

   mortorised_infantry={999 0.000}

   desert_warfare_equipment={999 0.000}

   jungle_warfare_equipment={999 0.000}

   mountain_warfare_equipment={999 0.000}

   artic_warfare_equipment={999 0.000}

   amphibious_warfare_equipment={999 0.000}

   airborne_warfare_equipment={999 0.000}

   single_engine_aircraft_design={999 0.000}

   twin_engine_aircraft_design={0 999.000}

   basic_aeroengine={999 0.000}

   basic_small_fueltank={999 0.000}

   basic_single_engine_airframe={999 0.000}

   basic_aircraft_machinegun={999 0.000}

   basic_medium_fueltank={999 0.000}

   basic_twin_engine_airframe={999 0.000}

   basic_bomb={999 0.000}

   multi_role_fighter_development={999 0.000}

   cas_development={999 0.000}

   nav_development={999 0.000}

   basic_four_engine_airframe={999 0.000}

   basic_strategic_bomber={999 0.000}

   aeroengine={999 0.000}

   small_fueltank={999 0.000}

   single_engine_airframe={999 0.000}

   single_engine_aircraft_armament={999 0.000}

   medium_fueltank={999 0.000}

   twin_engine_airframe={999 0.000}

   air_launched_torpedo={999 0.000}

   small_bomb={999 0.000}

   twin_engine_aircraft_armament={999 0.000}

   medium_bomb={999 0.000}

   large_fueltank={999 0.000}

   four_engine_airframe={999 0.000}

   strategic_bomber_armament={999 0.000}

   cargo_hold={999 0.000}

   large_bomb={999 0.000}

   advanced_aircraft_design={999 0.000}

   small_airsearch_radar={999 0.000}

   medium_airsearch_radar={999 0.000}

   large_airsearch_radar={999 0.000}

   small_navagation_radar={999 0.000}

   medium_navagation_radar={999 0.000}

   large_navagation_radar={999 0.000}

   rocket_interceptor_tech={999 0.000}

   drop_tanks={999 0.000}

   jet_engine={999 0.000}

   fighter_pilot_training={999 0.000}

   fighter_groundcrew_training={999 0.000}

   interception_tactics={999 0.000}

   fighter_ground_control={999 0.000}

   bomber_targerting_focus={999 0.000}

   fighter_targerting_focus={999 0.000}

   cas_pilot_training={999 0.000}

   cas_groundcrew_training={999 0.000}

   ground_attack_tactics={999 0.000}

   forward_air_control={999 0.000}

   battlefield_interdiction={999 0.000}

   tac_pilot_training={999 0.000}

   tac_groundcrew_training={999 0.000}

   interdiction_tactics={999 0.000}

   logistical_strike_tactics={999 0.000}

   installation_strike_tactics={999 0.000}

   airbase_strike_tactics={999 0.000}

   tactical_air_command={999 0.000}

   nav_pilot_training={999 0.000}

   nav_groundcrew_training={999 0.000}

   portstrike_tactics={999 0.000}

   navalstrike_tactics={999 0.000}

   naval_air_targeting={999 0.000}

   naval_tactics={999 0.000}

   heavy_bomber_pilot_training={999 0.000}

   heavy_bomber_groundcrew_training={999 0.000}

   strategic_bombardment_tactics={999 0.000}

   airborne_assault_tactics={999 0.000}

   strategic_air_command={999 0.000}

   lighttank_brigade={999 0.000}

   lighttank_gun={999 0.000}

   lighttank_engine={999 0.000}

   lighttank_armour={999 0.000}

   lighttank_reliability={999 0.000}

   tank_brigade={999 0.000}

   tank_gun={999 0.000}

   tank_engine={999 0.000}

   tank_armour={999 0.000}

   tank_reliability={999 0.000}

   heavy_tank_brigade={999 0.000}

   heavy_tank_gun={999 0.000}

   heavy_tank_engine={999 0.000}

   heavy_tank_armour={999 0.000}

   heavy_tank_reliability={999 0.000}

   armored_car_armour={999 0.000}

   armored_car_gun={999 0.000}

   SP_brigade={999 0.000}

   mechanised_infantry={999 0.000}

   super_heavy_tank_brigade={999 0.000}

   super_heavy_tank_gun={999 0.000}

   super_heavy_tank_engine={999 0.000}

   super_heavy_tank_armour={999 0.000}

   super_heavy_tank_reliability={999 0.000}

   art_barrell_ammo={999 0.000}

   art_carriage_sights={999 0.000}

   at_barrell_sights={999 0.000}

   at_ammo_muzzel={999 0.000}

   aa_barrell_ammo={999 0.000}

   aa_carriage_sights={999 0.000}

   rocket_art={999 0.000}

   rocket_art_ammo={999 0.000}

   rocket_carriage_sights={999 0.000}

   mobile_warfare={999 0.000}

   elastic_defence={999 0.000}

   spearhead_doctrine={999 0.000}

   schwerpunkt={999 0.000}

   blitzkrieg={999 0.000}

   operational_level_command_structure={999 0.000}

   tactical_command_structure={999 0.000}

   delay_doctrine={999 0.000}

   integrated_support_doctrine={999 0.000}

   superior_firepower={999 0.000}

   mechanized_offensive={999 0.000}

   combined_arms_warfare={999 0.000}

   infantry_warfare={999 0.000}

   special_forces={999 0.000}

   central_planning={999 0.000}

   mass_assault={999 0.000}

   grand_battle_plan={999 0.000}

   assault_concentration={999 0.000}

   operational_level_organisation={999 0.000}

   large_front={999 0.000}

   guerilla_warfare={999 0.000}

   peoples_army={999 0.000}

   large_formations={999 0.000}

   human_wave={999 0.000}

   fleet_auxiliary_carrier_doctrine={999 0.000}

   light_cruiser_escort_role={999 0.000}

   carrier_group_doctrine={999 0.000}

   light_cruiser_crew_training={999 0.000}

   carrier_crew_training={999 0.000}

   carrier_task_force={999 0.000}

   naval_underway_repleshment={999 0.000}

   radar_training={999 0.000}

   sea_lane_defence={999 0.000}

   destroyer_escort_role={999 0.000}

   battlefleet_concentration_doctrine={999 0.000}

   destroyer_crew_training={999 0.000}

   battleship_crew_training={999 0.000}

   commerce_defence={999 0.000}

   fire_control_system_training={999 0.000}

   commander_decision_making={999 0.000}

   fleet_auxiliary_submarine_doctrine={999 0.000}

   trade_interdiction_submarine_doctrine={999 0.000}

   cruiser_warfare={999 0.000}

   submarine_crew_training={999 0.000}

   cruiser_crew_training={999 0.000}

   unrestricted_submarine_warfare_doctrine={999 0.000}

   spotting={999 0.000}

   basing={999 0.000}

   destroyer_technology={999 0.000}

   destroyer_armament={999 0.000}

   destroyer_antiaircraft={999 0.000}

   destroyer_engine={999 0.000}

   destroyer_armour={999 0.000}

   lightcruiser_technology={999 0.000}

   lightcruiser_armament={999 0.000}

   lightcruiser_antiaircraft={999 0.000}

   lightcruiser_engine={999 0.000}

   lightcruiser_armour={999 0.000}

   smallwarship_radar={999 0.000}

   smallwarship_asw={999 0.000}

   heavycruiser_technology={999 0.000}

   heavycruiser_armament={999 0.000}

   heavycruiser_antiaircraft={999 0.000}

   heavycruiser_engine={999 0.000}

   heavycruiser_armour={999 0.000}

   battlecruiser_technology={999 0.000}

   battleship_technology={999 0.000}

   capitalship_armament={999 0.000}

   battlecruiser_antiaircraft={999 0.000}

   battlecruiser_engine={999 0.000}

   battlecruiser_armour={999 0.000}

   battleship_antiaircraft={999 0.000}

   battleship_engine={999 0.000}

   battleship_armour={999 0.000}

   super_heavy_battleship_technology={999 0.000}

   cag_development={999 0.000}

   escort_carrier_technology={999 0.000}

   carrier_technology={999 0.000}

   carrier_antiaircraft={999 0.000}

   carrier_engine={999 0.000}

   carrier_armour={999 0.000}

   carrier_hanger={999 0.000}

   largewarship_radar={999 0.000}

   submarine_technology={999 0.000}

   submarine_antiaircraft={999 0.000}

   submarine_engine={999 0.000}

   submarine_hull={999 0.000}

   submarine_torpedoes={999 0.000}

   submarine_sonar={999 0.000}

   submarine_airwarningequipment={999 0.000}

   strategic_rocket_development={999 0.000}

   flyingbomb_development={999 0.000}

   flyingrocket_development={999 0.000}

   strategicrocket_engine={999 0.000}

   strategicrocket_warhead={999 0.000}

   strategicrocket_structure={999 0.000}

   da_bomb={999 0.000}

   radar_guided_missile={999 0.000}

   radar_guided_bomb={999 0.000}

   electric_powered_torpedo={999 0.000}

   helecopters={999 0.000}

   medical_evacuation={999 0.000}

   pilot_rescue={999 0.000}

   sam={999 0.000}

   aam={999 0.000}

   naval_engineering_research={999 0.000}

   submarine_engineering_research={999 0.000}

   aeronautic_engineering_research={999 0.000}

   rocket_science_research={999 0.000}

   chemical_engineering_research={999 0.000}

   nuclear_physics_research={999 0.000}

   jetengine_research={999 0.000}

   mechanicalengineering_research={999 0.000}

   automotive_research={999 0.000}

   electornicegineering_research={999 0.000}

   artillery_research={999 0.000}

   mobile_research={999 0.000}

   militia_research={999 0.000}

   infantry_research={999 0.000}

   }

相關攻略文章

最新攻略