《刀塔霸業》6.26更新內容:龍族加強

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關於《刀塔霸業》在6月26日的更新中,我們可以看出龍族英雄大部分被加強。那麼本次版本更新的具體內容有哪些?下面就跟隨小編的腳步一起去看看吧。

《刀塔霸業》6.26更新內容:龍族加強

龍騎額外技能:

古龍形態

每次戰鬥開始時龍騎變身為龍,獲得30%移速加成並獲得全新被動

1級綠龍:攻擊附帶30點/秒的毒液傷害,持續5秒

2級紅龍:擁有綠龍所有加成,同時攻擊以50%的威力濺射主目標一格範圍內的其他單位

3級冰龍:擁有紅龍所有加成,同時主目標和濺射目標收到-30%的移速和攻速衰減,持續3秒

帕克額外技能:

相位轉移

冷卻時間:6s/4s/2s

在受到傷害前,帕克會轉移自己到另一個維度完全避免傷害,持續0.5s

毒龍額外技能:

腐蝕皮膚

所有傷害毒龍的敵人會收到20/30/40每秒的毒素傷害,同時攻速被降低,持續2s。毒龍被動獲得30%/50%/70%的魔抗

Adjustment to the game board: Lighting and Shadow intensity tweaks.

現在可以在遊戲皮膚調整光影敏感度

Sounds from combat occurring on other player's boards can now be heard from yours.

現在可以在你的棋盤聽見其他玩家棋盤的音效

New opponent selection logic: This addresses the community feedback of fighting the same opponents over and over.

新的尋找對手邏輯:現在你不會在每個回合重複挑戰同一個對手

PC/Mobile: Many performance optimizations.

大量最佳化

Mobile: Fixed storage space calculation when downloading content.

移動端:修復了下載類容時對儲存空間的預估錯誤

Fixed unit stats not reflecting all items and equipment when querying before combat started.

修復了戰鬥開始前,每個單位的狀態列不會顯示來自物品以及裝備的加成

Fixed friendly AI not casting spells after Pudge hooked an enemy.

修復了屠夫把單位勾過來後,友方ai不願意使用技能

Troll Global Item (Coordinated Assault): Now stacks.

巨魔的全域性修正(聯手突襲)現在疊加

AI will now cast spells on the ground under a target instead of on the target's location. Fixes floating Spells if the target happened to be flying through the air.

ai現在會瞄準單位的降落位置施法而不是當前位置,這會修正單位如果飛在空中技能就會打空的問題

Dragon Alliance: Now requires 2 units.

龍族聯盟:現在需要兩個單位解鎖

Dragon Alliance: Now Unlocks an additional ability for each member of the Alliance.

龍族聯盟:為每個成員解鎖新能力

Dragon Knight: Breathe Fire is now his base ability.

龍騎士:現在噴火是基本技能

Dragon Knight: Dragon Alliance now unlocks Dragon Form.

龍族聯盟為其解鎖龍形態

Dragon Knight: Hit Points increased to 1000/2000/4000.

hp增加為1000/2000/4000

Dragon Knight: Gained +10 Health Regeneration.

獲得龍族血統:自帶10hp回覆

Puck: Dragon Alliance now unlocks Phase Shift.

帕克:龍族聯盟解鎖相位轉移

Viper: Dragon Alliance now unlocks Corrosive Skin.

毒龍:龍族聯盟解鎖毒皮

Pocket Sand: Now also slows mana gained on receiving damage by 50%.

口袋細沙(刺客全域性修正):現在敵人從刺客攻擊中獲得的法力值降低50%

Pocket Sand: Will debuff a random enemy unit within 2 cells if no units are within 1 cell of the assassin landing.

口袋細沙:如果降落時刺客1格內沒有敵方單位,則兩格內的隨機一個敵人會獲得debuff

Keeper of the Light: Illuminate now costs 150 mana.

光法:衝擊波現在要150藍釋放

Keeper of the Light: Health decreased to 550/1100/2200.

光法:hp減少為550/1100/2200

Desperate Measure: Now also increases mana gained on receving/dealing damage by the same amount as attack damage.

絕望舉措:現在也會增加攻擊/被攻擊所獲得的法力值

Wicked Intent: Now also blocks HP regen.

邪惡意圖:現在也會減少hp回覆效果

Scrappy Alliance: Now provides 8 armor and 9 health regeneration. It provides double that amount if your starting army is smaller in size than your opponent's.

地精聯盟:現在提供8護甲和9生命回覆,如果你的軍隊人數比對方少則效果翻倍

Knight Alliance: Now gives a constant 15/25/35% damage reduction and an additional 20/25/30% when next to another knight.

騎士聯盟:現在獲得全域性的15%/25%/35%傷害減免,如果站在另一個騎士旁邊再獲得疊加的20/25/35%傷害減免

Chaos Knight: Damage Increased from [40-110, 80-220, 160-440] to [55-135, 110-240, 200-480].

混沌騎士:傷害大概增加了30%

Boots of Speed: Now Tranquil Boots. Passive +16 health regen and 100% bonus move speed.

草鞋:重做為綠鞋,現在還額外提供16hp回覆

New Item - Pipe of Insight: +50% Magic Resistance. Once the first enemy has 100% mana, apply a shield that blocks 400 magic damage to allies up to 1 cell away. (once per battle)

新物品:洞察菸鬥,+50%魔抗,敵方第一個單位滿藍時釋放一個覆蓋1格範圍抵擋400魔法傷害的群體法術護盾(每場戰鬥一次)

Mobile: Fixed 'Australia' mode - Some Android devices rendered the game upside down, and that has been fixed.

移動端:修復了偶爾的上下顛倒問題

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