魔獸世界10.0巨龍時代什麼時候上線

發佈日期

魔獸世界10.0巨龍時代快上線了,根據釋出會上的訊息,在10.0會增加新的職業和種族,而且天賦皮膚也改動了很多,那麼魔獸世界10.0巨龍時代什麼時候上線?下面就給大家帶來魔獸世界10.0巨龍時代上線時間。

魔獸世界10.0巨龍時代什麼時候上線

魔獸世界10.0巨龍時代上線時間

10.0會在8月份左右上線。

Warcraft Radio Interview with Steve Danuser

Warcraft Radio採訪Steve Danuser

The stone watcher seen in the Dragonflight cinematic is named Watcher Korinos.

巨龍時代CG裡那個石頭人的名字叫做“監視者克里諾斯”(Watcher Korinos)。

Watcher Korinos will be present on the Dragon Isles. We will see him while questing and get to know him better.

監視者克里諾斯將在巨龍群島出現,我們會在任務中遇見他並對他有進一步瞭解。

One of the biggest themes we will see in Dragonflight is "legacy."

巨龍時代最主要的主題是“遺產”。

Dragons outside of the main 5 flights will definitely be part of the expansion.

在五色巨龍軍團以外的巨龍無疑會成為資料片的一部分。

There will be a lot of localized threats like the gnolls, but also bigger ones like the Djaradin.

會有很多像豺狼人一樣的區域性威脅,但也有類似賈拉丁(與紅龍軍團為敵的元素半巨人種族)這樣的更大的威脅。

There is a lot of gaps in the Chronicle narrative about the dragonflights and throughout the story we will discover that many proto-dragons did not feel being infused by the Titans was a good idea.

編年史中對巨龍一族的描述留下了很多空白,在整個巨龍時代的故事中,我們會發現許多始祖龍並不覺得被泰坦賦能是個好主意。

There are four dragon leaders in the primalist movement that are on par with the aspects, each embodying the elemental forces that they embraced. This movement was of those that rejected the Titan's gifts and wanted to remain unfettered. These philosophical differences led to war.

巨龍中的“原始派”有四名首領,與巨龍軍團相似,他們分別代表了自己所接受的元素之力。“原始派”是拒絕泰坦饋贈並希望保持無拘無束狀態的那部分龍,而雙方“哲學上的差異”導致了戰爭。

The Dragon Aspects defeated and imprisoned these Primal Incarnates long ago, but they are in danger of being released now that the land is waking up.

很久以前,巨龍軍團們擊敗並囚禁了這些原始化身(Primal Incarnates),但隨著這片土地甦醒,後者正有被釋放的風險。

The dragons will have to reflect on what it means to be tethered to these cosmic forces and the Titan's order magic. Should they renew these bonds or find a different way forward?

巨龍們將不得不反思與各種宇宙力量和泰坦的秩序側魔法繫結在一起究竟意味著什麼,他們將延續這些紐帶,還是找到一條其他的道路呢?

The fact that Nozdormu knows that he will transform into Murozond at some point weighs heavily on high mind and he's having trouble clearly seeing the time ways right now.

會在某個時間點變成姆諾茲多這件事讓諾茲多姆心事重重,他目前在看清時間流動方式一事上出現了困難。

The blue dragonflight is scattered, and Kalecgos's story will revolve around returning to the Isles to find not many of them there. How will he rebuild his flight?

藍龍軍團分崩離析,卡雷苟斯的故事將圍繞著“返回巨龍群島後沒有發現太多同族,將如何重建藍龍軍團”展開。

The green dragonflight story will follow Merithra as she tries to take up the mantle of Ysera.

綠龍軍團的故事將圍繞梅莉瑟拉(伊瑟拉的女兒)試圖繼承伊瑟拉的衣缽展開。

The black dragonflight story will revolve around Wrathion and how his questionable choices/birth will affect his future with the flight.

黑龍軍團的故事將圍繞拉希奧,以及他可疑的選擇/出生將如何影響自己在黑龍軍團的未來展開。

We will also see the relationship between Wrathion and Ebonhorn grow as they learn from each other.

我們還將看到拉希奧和黑角之間的關係隨著他們互相學習而發展。

The Dragonscale Expedition is the name of the combined forces of the Explorer's League and the Reliquary.

探險者協會與神聖遺物學會聯合部隊的名字叫“龍鱗遠徵隊”(The Dragonscale Expedition)。

Patch 9.2.5 will start to show some changes that have been going on on Azeroth while we were away. Some of it has been available on the PTR, but some hasn't happened yet.

9.2.5補丁將開始展示在我們離開艾澤拉斯期間發生的一些變化,其中一些已經在PTR伺服器上可用,但有些尚未實裝。

The pre-patch events will help tell the story of what's going on back on Azeroth and how they two factions have been faring with new leadership/

補丁前的事件將有助於講述艾澤拉斯正在發生的事情,以及兩個陣營在各自新領導層下的發展。

Uldaman is getting a modern revamp that has the right amount of nostalgia while setting some new light on it.

奧達曼正在進行現代化重做,既有適當的懷舊感,又有新的亮點。

There will be new sections of Uldaman to explore as Alexstraza sends us to find discs that contain the knowledge of Keeper Tyr.

隨著阿萊克斯塔薩派我們去尋找包含守護者提爾知識的光碟,奧達曼將會有新的部分可供探索。

Buffed Interview with Ion Hazzikostas

Buffed採訪Ion Hazzikostas

There was a great war between the dragon factions around the time of Galakrond's fall.

在迦拉克隆隕落的時候,巨龍各陣營之間發生了一場大戰。

The Aspects we know were the victors of the war, but with the loss of their power during Cataclysm and the reawakening of these primalist foes, they are less positioned to fight them off this time. This is why they need our help.

如我們所知,巨龍軍團們贏得了這場戰爭,但隨著前者在大災變中失去力量與這些原始敵人的復甦,巨龍軍團目前已經沒有能力與這些敵人抗衡,這就是為什麼他們需要我們的幫助。

There will be major villains in Dragonflight, but it will feel like Mists of Pandaria where it is unclear who they are at first.

巨龍時代資料片會有一個主要反派,但就像熊貓人之謎一樣,我們一開始並不知道他是誰。

Khadgar will be joining us in the Dragon Isles.

卡德加會在巨龍群島加入我們。

Anduin's future in the story will have some questions answered during Patch 9.2.5. He has been changed forever by his experience with Domination and will likely be stepping down as King of Stormind for the time being.

安度因的故事會在9.2.5補丁中部分得到解答。有關統御魔法的經歷永遠改變了他,他很可能會暫時辭去暴風國王的職務。

The factions will retain an uneasy armistice moving forward, with groups that want peace and others who won't so forget the past. They will still retain separate control of their lands and you won't see orcs running around Stormwind anytime soon.

陣營之間將保持不安的停戰狀態,有些群體希望和平,另一些則不會忘記過去的事情。他們仍將保留對自己土地的控制權,並且你不會很快看到獸人在暴風城逛該。

There is going to be significant endgame areas across all 4 zones.

四個地圖都會有重要的滿級區域。

The zones are much larger than the zones of Shadowlands.

這些地圖比暗影國度的地圖要大得多。

The zones have a lot more depth and open space.

這些地圖會有更多的深度和開放空間。

Normal mounts will be useable on the ground, but not for flying at the start.

在一開始,普通坐騎可以在地上爬,但是不能飛。

Sargeras's sword in Silithus is just a big splinter at this point. The story will be focusing on the Dragon Isles, but the old zones won't have any significant new stuff in Dragonflight.

希利蘇斯的薩格拉斯之劍在目前的時間點上只是一塊大碎片,資料片的故事將著重於巨龍群島,而舊區域不會出現任何重要的新內容。

The Evoker brings a new style to ranged DPS in the same way the Demon Hunter brought it to melee.

喚魔師為遠端輸出職業帶來了一種新風格,就像惡魔獵手對於近戰職業一樣。

The team is playing with ways to make the Dracthyr's visage form usable in combat as well outside of using dragon abilities.

開發團隊正研究如何讓龍希爾的外觀在戰鬥和巨龍技能之外也能使用。

You will get 1 talent point per level, alternating between a class point and a spec point.

每升一級獲得一個天賦點,在職業點和專精點之間交替。

Many of the covenant abilities will be reintroduced in the talent trees.

許多盟約技能被加入到了天賦樹中。

Shadowlands will be added to the 10-60 Chromie Time leveling after the expansion ends.

暗影國度將在當前資料片結束後加入1-60級克羅米時間線當中。(也就是說你可以繞開暗影國度升到60級)

The old UI texture options will not be available to toggle with the new UI.

老UI不能和新UI互相切換。

Crafting tables will be required for making important items.

製作重要物品需要工作臺。

The team would like to allow cross-server trading, but there is a lot more work required to make sure it has no exploits or problems.

開發團隊希望實現跨伺服器交易,但還有很多工作要做,以確保它不會出現漏洞或是其他問題。

No news on whether or not BlizzCon will return.

沒有關於暴雪嘉年華迴歸的訊息。

Blizzplanet Interview with Jackie Wiley and Tina Wang

Blizzplanet採訪Jackie Wiley 和 Tina Wang

There are no Dragonflight Covenants in the expansion, meaning there are no quests locked behind different Covenant systems or anything like that.

巨龍時代資料片裡沒有“巨龍軍團盟約”這種東西,也沒有盟約關聯任務或物品。

The team is still talking about what to do with alts for leveling, but they want players to choose how to level them instead of having something as specific as Threads of Fate. This includes dungeons and side quests throughout the zones outside of the main campaign.

開發團隊仍在討論小號的升級方式,他們希望玩家能夠自行選擇如何升級,而不是像“命運絲線”一樣特定的東西。這將包含除了主線戰役以外整個區域的地下城和支線任務。

Dragonflight does not take place that long after Shadowlands. There is no crazy time jump or "wake up" moment.

巨龍時代的故事發生在暗影國度後不久,沒有瘋狂的時間跳躍或是“甦醒”時刻。

Dracythr don't have progression to their personal form of flying in their dragonoid form, but they will be able to jump off and dive.

龍希爾的龍形態不能飛,但是可以用來跳崖(大概類似於DH)

As of now, Dracthyr are always in dragon form when in combat.

到目前為止,龍希爾在戰鬥中總是會變成龍形態。

There is a lot more customization to the Dracthyr form than what was shown in the video.

與公佈的視訊相比,龍希爾會有更多的自定義選項:

-Players can expect the ability to make the torso more slender or slightly bulkier as well.

-玩家可以期待更纖細或是略顯笨重的軀幹。

-The armor can be customized in the Barbershop.

-護甲(說的應該是龍形態那幾塊護甲)可以在理髮店定製

-Dracthyr forms will show your shoulders, tabards, and belts.

-龍希爾的龍形態會顯示肩甲、戰袍和腰帶。

-The visage form will show all armor.

-人形態會顯示所有護甲

-You can customize face shape, snout, etc.

-你可以自定義臉型、鼻子等。

Drackthyr Evokers will be playable in the pre-patch.

龍希爾喚魔師將在前夕開放。

There are 4 different dragon companion body types available.

同伴龍(就是馭龍術那種)將會有四種體型:

-Proto-drake

-始祖龍型

-Veloci-drake (pterrodax body type)

-速龍型(10.0新詞,外觀類似翼手龍)

-Wyvern-drake

-雙足飛龍型

-Drake-drake

-傳統巨龍型

The Veloci-drake form has some wildly different snout customizations, including rhino beaks or pterodactyl looking.

“速龍型”會有一些非常不同的定製選項,包括犀喙或翼手龍外觀。

Drake customizations will drop from many different sources. There is an overwhelming amount of different unlockable options.

馭龍定製選項將會有許多掉落來源與大量可解鎖選項。

Drake customizations are completely cosmetic and don't affect Dragon Riding in any way.

馭龍定製選項完全是裝飾性的,沒有其他影響。

Work orders will let players who don't have the profession include BOP crafting items for the crafter to use.

這句沒完全看懂,似乎是工作訂單系統能讓製造專業給其他玩家制造拾取繫結物品?

Specializations will have trees to work through overtime.

Tree points include options to increase crafting speed, inspiration (chance of making additional dupes of the same item), crit crafting (better quality), etc.

製造業專精將會有各自的加點樹,加點內容包括提高製造速度、靈感(製造數量有一定機率增加)和暴擊(更高質量)等。

New players will still start in Exile's Reach, then use Battle for Azeroth zones as their 10-60 experience before going directly to the Dragon Isles.

新人仍會從流放者離島開始,在爭霸艾澤拉斯的地圖完成10-60級,然後去巨龍群島。

The team is still discussing how to address Soul Shape for the future.

開發團隊仍在討論如何解決法夜的靈魂形態技能在未來版本的問題。

Dragon Riding is currently only available in the Dragon Isles.

馭龍術目前僅在巨龍群島可用。

Valdrakken will have an iconic area much like the top of Wyrmrest Temple where the dragon leaders will all be in their dragon forms.

瓦德拉肯將擁有一個類似於龍眠神殿頂端的標誌性區域,各龍族領袖將會在此以巨龍的形態出現。(龍眠神殿是人形態)

Valdrakken is the highest point of the Dragon Isles. It will be really fun to jump off or it and soar to different areas on your dragon.

瓦德拉肯是巨龍群島的最高點,從此處跳下或馭龍飛到其他地方會非常有趣。

There will be new docks in each faction capitol city for the expedition.

兩個陣營的首都都會有前往巨龍群島的新碼頭。

They haven't forgotten about Heritage Armor and now that we are returning to Azeroth there is room to tell those stories.

他們沒有忘記傳承護甲的事,現在既然已經回到了艾澤拉斯,那麼就有機會來講述這些故事。

The team views Archeology as a content offering now over a profession.

開發團隊目前將考古學視為“當前提供的內容”而不是一個專業。

The team is discussing new race/class combos.

開發團隊正在討論新的種族/職業組合。

No confirmation on duck mount as of now.

目前沒有關於鴨子坐騎的訊息。

MMORPG Interview with Tina Wang and Jackie Wiley

MMORPG採訪Tina Wang 和 Jackie Wiley

They hope to lift the Dracthyr race/class restrictions in the future, but it is just a hope at this point.

他們希望將來能夠解除龍希爾=喚魔師的種族職業限制,但目前僅僅是希望而已。

Every person's drake will likely never look the same because the customizations are so vast.

每個人的龍(馭龍)看起來可能永遠不會完全一樣,因為自定義選項太多了。

The Ui for dragon customization is "essentially a dragon barbershop."

龍類定製選項的UI本質上是龍的“理髮店”。

The team doesn't want to repeat the same issues that arose from Threads of Fate. They want players to choose what they want to do to level.

開發團隊不想重複“命運絲線”帶來的相同問題,他們希望玩家能選擇自己想做的事情來升級。

JudgeHype Interview with Ion Hazzikostas

JudgeHype採訪Ion Hazzikostas

The pre-patch events will likely last two weeks.

10.0前夕可能會持續兩個星期。

The Uldaman revamp will be available during the pre-patch at level 60.

奧達曼重做將在前夕版本可用。

The Dragon Isles are located in northeastern Azeroth.

巨龍群島位於艾澤拉斯東北部。

The Dragon Isles are one of the biggest continents Blizzard has ever made.

巨龍群島將會是暴雪有史以來做過的最大的大陸之一。(我怎麼覺得這話在哪聽過)

Tyrande will also play a role in the story.

泰蘭德會在故事中扮演一個角色。

We will learn more about Galakrond.

我們會對迦拉克隆有更多瞭解。

A few small changes will take place in Kalmindor and the Eastern Kingdoms. These involve the presence of certain NPCS and the evolution of the Forsaken.

卡利姆多(原文打錯字了)和東部王國會發生一些小變化,將涉及到某些NPC的外觀(?)和被遺忘者的進化。

The ideal length for the Race to World First is around 10-11 days, but balancing for the top guilds is a real challenge.

爭奪世界首殺的理想時間長度是10-11天左右,不過為頂級公會做平衡是個真正的挑戰。

There are no Azerite or Artifact power systems in Dragonflight, but a progressions system will obviously be a part of it.

巨龍時代沒有類似艾澤裡特或神器那樣的系統,但“程式系統”顯然會成為資料片的一部分。

There will not be dragon forms for druids.

德魯伊不會有龍形態。

Blizzard will continue to control the time-frame of certain unlocks. They like to have some things unlocked to all players at the same time.

暴雪會繼續控制某些特定解鎖內容的時間範圍,他們喜歡同時向所有玩家解鎖一些東西。

PCGamesN Interview with Ion Hazzikostas

PCGamesN採訪Ion Hazzikostas

The story of Dragonflight will be more traditional and less high concept like Shadowlands.

相比暗影國度,巨龍時代的故事將更加傳統,不會有那麼多“高大上”的概念。

The team is trying to return to a more grounded adventures with core high fantasy concepts.

開發團隊正試圖回到帶有“高奇幻”核心概念的、更加腳踏實地的冒險上來。

There will still be cosmic adventures in the future with great threats.

未來仍會有宇宙冒險,以及更大的威脅。

Dragonflight's story will not require you to have played Shadowlands to understand it.

巨龍群島的故事即便沒玩過暗影國度的內容也能理解。

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